top of page

Diaries

Within my blog, I have separated my diaries into two categories:

Development Diaries - These posts discuss changes and alterations to my work, planning for future development and reflecting on the task at hand.

Production Diaries - These posts will discuss and evaluate my decisions when creating any final pieces of production. 

These diaries may not be uploaded within the exact order made - some of them have been developed upon throughout the project, an example being my production diaries, and therefore may appear in the 'wrong' places.  

Improvisation Session

Today the writers and I booked out a room and a Mini-Marantz from the college library in order to improvise our characters and therefore...

HUD Meeting

Today the level designers held a meeting with us, the writers, to explain, discuss and finalise their ideas for the heads-up display...

Half Term Goals

Today was the last lesson before the class broke up for half term, so the class and I decided to create a group list of what each person...

First Site Visit

Today the class and I have visited a local art gallery, named First Site, to see whether any exhibits would have a relevant application...

Dividing Scripting

Before the class officially enters the production stages of the game, I decided to give the writers a head start on starting their...

Definitive Mechanics

Today the level designers and writers held a meeting to discuss the definitive mechanics aimed to be implemented within the game/demo to...

Class To-Do List & Asset Discussion

Now that the production stages of our game/demo have started, the writers and I decided to visit each group within the class and discuss...

Asset List

Today a problem was raised in the form of game assets, neither of our assets artists knew that they had to create assets for the two...

Marketing Video - Script

After drafting the script to its final versions, today I pitched the script concept in order to start the production of the marketing...

PEGI Rating Troubles

Today I researched into PEGI Ratings, in order to ensure that our game was appropriate for our target audience and therefore capable of...

Update: Location Mood Boarding

Today I decided to properly format my location mood boards, in order to look more aesthetically appealing and also convey more...

Side Project: Marketing Video

Today I discussed creating a marketing video with both the animation and marketing teams, to provide more marketing resources for the...

Location Mood Boarding

Today i started mood boarding some of our games locations to provide a better understanding of the games locations. However, I struggled...

Core Mechanic

Today the class researched common core mechanics found within games and decided on which two would best suit our game. We decided this to...

Catastrophic Lesson

Today we voted on what catastrophe should happen within our games backstory to explain why humanity has been driven into underwater...

Location, Location, Location

Today Jess and I hosted a meeting with the artists and games designers to discuss final locations and their importance to the game -...

How Many Domes?

Today we had both a group and a class discussion about how many domes we should include in our game. Within the backstory of our game it...

bottom of page